![Monster Hunter XX] Artifacts due to Nvidia GPU's tiled cache (workaround available) · Issue #3731 · citra-emu/citra · GitHub Monster Hunter XX] Artifacts due to Nvidia GPU's tiled cache (workaround available) · Issue #3731 · citra-emu/citra · GitHub](https://user-images.githubusercontent.com/6470662/39865542-cf577bf4-547f-11e8-9cb9-72c2de99c12a.png)
Monster Hunter XX] Artifacts due to Nvidia GPU's tiled cache (workaround available) · Issue #3731 · citra-emu/citra · GitHub
![Citra nightly 1535 where is the option to use the gpu as the renderer?, im only hitting 30fps and i guess this is because its using my cpu instead. It seems the Citra nightly 1535 where is the option to use the gpu as the renderer?, im only hitting 30fps and i guess this is because its using my cpu instead. It seems the](https://external-preview.redd.it/iRkRYAOplKrj5zO4z4K7CqRaHdxThF7FFgJs-nCMWGQ.jpg?auto=webp&s=c539f9b6f514159fda315d92a096e9473db7f57e)
Citra nightly 1535 where is the option to use the gpu as the renderer?, im only hitting 30fps and i guess this is because its using my cpu instead. It seems the
Citra - Unofficial \ Chinese builds discussion | Page 403 | GBAtemp.net - The Independent Video Game Community
![Citra, the work in progress Nintendo 3DS emulator now has a much improved OpenGL renderer | GamingOnLinux Citra, the work in progress Nintendo 3DS emulator now has a much improved OpenGL renderer | GamingOnLinux](https://www.gamingonlinux.com/uploads/articles/article_media/20448411341521034805gol1.jpg)